Paul Gunn
Game Designer
(925) 785-9954 m
(408) 370-0620 h
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Artwork
A
game designer needs to be able to convey his ideas to others. Drawing
is one way I find I can convey the ideas in my head into something
others can readily understand.
Shellton
the Lobster Mecha bursts into action (Photoshop)
Crystal ready for action (Photoshop)
How Heather managed to escape Matro's
clutches (Photoshop)
Butterfly cat (Markers)
A study of the hand (Pencil)
Self portrait (Crayon)
Portrait of an old man (Crayon)
Reclining nude (Graphite)
Realistically drawn tiger girl (Photoshop)
Muscular nude (Graphite)
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